Simply put: DRM sucks. It’s bad for consumers and it’s bad for CS at the companies that decide to use it. The only people who are harmed are the very people the companies claim to protect. This time, it wasn’t another Ubisoft snafu (they had their stint over the weekend). Instead, just as Ubisoft begins to rub the weekend hangover junk out of their eyes, EA figures it’s time to have a miniature catastrophe of their own. Yes, EA’s DRM servers crashed too…
One of the more popular and newest games affected by this outage is none other than Bad Company 2. A perfect way to install confidence and entice gamers isn’t it? Joke’s and criticism aside, at least EA was lighter on their feet and got their ducks back up and running in just over an hour or two — leaps and bounds better than Ubisoft’s multi-day outage.
We could nitpick about the various companies’ use of DRM and how they implement it, but it’s all the same. DRM needs to die. The more DRM becomes a factor, the more people will pirate, the more money will be lost (for companies employing DRM), and the more consumers will resent said companies. I certainly know I can sleep at night…
