Posts Tagged ‘App Store’
  • Wolfram Alpha temporarily lowers overpriced iPhone app [Follow up 2]
    by Mike
    Posted December 11th, 2009 at 8:38 am
    The Wolfram Alpha "intelligent search engine" that we mentioned here and here is back in the headlines today. The cause for concern, or in this case interest, is that Wolfram Alpha has decided to lower the price on their iPhone app for the holiday season. Starting today and running through the end of the year, Wolfram Alpha will now be on sale for $19.99 -- much more reasonable than the previous $49.99 dragging behind the app like a lead weight. Like many of you, I would assume that at $50 ...
  • T-Mobile beginning roll out of carrier billing for Android smartphones. Completion date: December 30th.
    by Mike
    Posted December 10th, 2009 at 4:07 pm
    If using a credit/debit card to purchase Android apps on your T-Mobile branded handset was beginning to become a bit much for you, take comfort in knowing that help is on the way. Starting today, T-Mobile USA is rolling out the carrier billing feature for Android smartphones allowing users to bill Android Market purchases to your cellphone bill instead of a credit/debit card. Much like Verizon is doing for the Moto Droid and HTC Eris, the OTA update will be rolled out slowly -- much slower th...
  • Orange arrives to app store party late. Clean up crew already heading home.
    by Mike
    Posted December 9th, 2009 at 10:43 am
    I love choices. Choices are brought on by competition. With that said, no one will deny that 2009 was the year of the app store. With the success Apple initially had with launching the first widely successful app store in 2008, tons of app stores (even the other 3 members of "the 4") have cropped up as "me too" options. In the mobile app marketplace, consumers have 4 top of the line options between Apple's App Store, Android's Android Market, RIM's BlackBerry App World, and Microsoft's Windo...
  • AT&T owns up, admits defeat, releases “Mark the Spot”: Self reporting network tool
    by Mike
    Posted December 7th, 2009 at 12:49 pm
    The only people oblivious to AT&T;'s utter craptastic network is that of higher up execs and perhaps some other random bodies taking up AT&T; office space. Though as much as I rant about them, I can also appreciate them offering a small delicate hand of faith. If you are tired of continual network problems and calls to AT&T; go unanswered, perhaps taking matters into your own hands is the best solution. That's the goal of AT&T;'s new in-house app "Mark the Spot". The gist is simple: Venture wher...
  • WolframAlpha does it all wrong, neuters free version, overprices “real” app.
    by Mike
    Posted December 3rd, 2009 at 8:16 pm
    In the book of "Ways to kill your profit", WolframAlpha would have a two-page spread. One page for the insane price of of an intelligent search engine/question answerer and the second page would be about how they took away a dependable service. More on that second point -- WolframAlpha used to have a pretty good iPhone optimized site. That was until they realized no one was buying their overpriced app. Solution: Neuter the free offering and force people to pay the amount of 5 large Pizza Hut...
  • Waze for Android and iPhone gets updated. “Road Goodies” brings Pac-Man like gaming and monetary rewards to driving.
    by Mike
    Posted November 25th, 2009 at 1:23 pm
    Think what you will, but navigation apps are pretty much reaching the end of the "feature ladder". That is, there really isn't much else you can add to GPS/navigation apps or hardware that will make it any more beneficial. Sure you can find ways to connect the device to more aspects of our lives, but all in all, getting from point A to point B with some goodies in between is straightforward (figuratively). One part of navigation devices (especially software in mobile applications) that frustr...
  • More App Store stupidity…
    by Mike
    Posted November 25th, 2009 at 5:28 am
    Phil Schiller may be walking around with his head up his ass completely oblivious (or in denial) about the real state of affairs concerning the App Store and it's horrendous approval process, but we in the tech scene can see past empty promises and lies. The previous article I highlighted I sourced from Geeky-Gadgets. It's worth noting that I never source two articles back to back, or even in the same day from the same site as it just isn't good blogging manners. However, I stumbled onto this...
  • Android gaming hitting a setback? Developers investing less in platform?
    by Mike
    Posted November 20th, 2009 at 10:26 am
    As much as I love Android, I will admit that it's far from perfect. There are some lag issues on even top notch hardware like the Droid and the bread and butter of the mobile world, the app scene, just isn't as matured as it is on the iPhone. At a an investor conference, Gameloft finance director Alexandre de Rochefort stated that Gameloft has significantly scaled back their Android development (as have other devs) due to one main issue -- money, highlighting the fact that the iPhone platform ...
  • iPhone becomes Wheelchair based command center [iPhone App]
    by Mike
    Posted November 19th, 2009 at 1:08 pm
    Just when I thought I've seen the most clever use an iPhone app can take on I pleasantly get surprised. The fact of the matter is, even though the title says "iPhone", controlling a wheelchair with a consumer device is actually open to a few more Apple branded devices: iPhone 3G, 3GS, iPod touch V2.0 and 3.0. Right off the bat, I'm sure many of you are filling your heads with endless and meaningless (in my head) code that will need to be executed in order to get the hardware above speaking and...
  • From the company squandering away because of the lack of worthwhile apps: “Apps aren’t that important”
    by Mike
    Posted November 18th, 2009 at 5:11 am
    Don't you find it funny that the people or companies who discount any given service or product are usually denial or insanely jealous? Perhaps you need an example: Microsoft. For the last year, Microsoft has been talking up it's own Mobile App Store. While not exactly marketing it as the sole reason to buy their device (much like Apple), they are giving it a fair amount of marketing dollars and spotlight. Knowing that, it's rather odd to hear Chief Architect Ray Ozzie claim that mobile apps ...
  • Another iPhone dev bites the dust. Rouge Amoeba calls it quits.
    by Mike
    Posted November 13th, 2009 at 8:31 am
    Think Facebook's Joe Hewitt giving up on iPhone development was a one time thing? At the very l east it's a ground rule double as Rouge Amoeba has announced that they too are ceasing iPhone development on account of Apple's App Store policies. What exactly did Rouge Amoeba make? Their iPhone baby, Airfoil Speakers Touch 1.0 allows iPhone/iPod Touch users to pick up broadcasted audio from their Mac or Pc. A handy app no doubt. After they released the first version, the realized that ther...
  • iPhone Facebook lead developer Joe Hewitt calls it quits over App Store policies. [Update]
    by Mike
    Posted November 11th, 2009 at 9:08 pm
    **Update inside: webOS in Joe's Crosshairs?... Apple may be rolling out a new window -- albeit small window -- that allows iPhone devs to peer into the inner workings of the App Store approval process, but is it too little too late? The link in the previous sentence goes to an article I just wrote on how Apple can make this new found gesture of "openness" actually useful. Again, that's already old news. It happened several hours ago. The fact of the matter is, Apple has taken so long to...
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